I’m fresh back from a long week at the 2017 Human Factors & Ergonomics Society annual meeting. I’m sorry for the delay, but it’s taken awhile to compile all of the notes.
This was my 6th HFES, and I’m glad to say one of the best ones yet. I enjoyed it much more than last year, largely because I actually saw the conference instead of spending 48 hours competing in the UX Day Guerilla Usability Challenge. As always, I loved every minute visiting Austin, though I saw little of it due to the usual breakneck conference pace.
On a personal level, it did my heart good to see the number of Texas Aggies representing the study chapter and to see us claim our first gold status (Whoop!).
What follows is not an attempt to summarize my entire experience. Instead, I’m providing a snapshot of the most noticeable points and my questions involved. If I have any notable asides, I will make sure to indicate them with blue text. I also want to avoid trying to write entire summary essays, so the format will consist of a loose bullet-point arrangement.
If you’re interested in hearing more from another perspective, please check out the Human Factors Cast bonus episodes for HFES ’17.
We’re all familiar with the staggering incompetence that human beings can display. It can be frustrating to be an observer to the destructive, clueless behavior of others. The internet abounds with examples of this sort of behavior. It is easy to forget that others must put up with the same shortcomings from ourselves.
The mind is a useful machine and can do a lot of amazing things. There are however, several things that the brain is not very good at. Psychologists Daniel Kahneman and Amos Tversky won the 2002 Nobel Prize in Economics for their work on heuristics, or mental shortcuts, in judgement and decision making. It turns out that our minds are really dedicated to smoothing out the edges and oversimplifying reality.
Here are 6 good examples how.
Let’s say that you and a friend are touring New York City together and end up separated, with no way to communicate between each other? Where do you meet? When?
Popular culture has focused on the analysis of of game theoretical components of competition, wondering how one individual may gain advantage over another, but little consideration is given to how individuals coordinate actions. (While the famous Prisoner’s Dilemma does have components of cooperation, in the end, it’s really about preventing the other from taking advantage of you.)
Instead, we’ll be looking at the area of game theory explored by Thomas Schelling which looks at how individuals cooperate with minimal amounts of information.